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YOUR TRADES ARE
YOUR QUESTS

Viberquest is a pixel RPG built on top of vibe/vibe. Your wallet is your character. When you trade on vibe/vibe, your quests complete themselves, checked straight from Robinhood Chain. No forms, no screenshots, no trust me bro.

free to playRobinhood Chain testnetsign in, no transactionweekly seasons

01What is Viberquest

Most onchain games make you play a separate game. Here the game is the thing you already do: buying early, holding, launching, catching graduations. Viberquest reads what your wallet did on vibe/vibe and turns it into XP, loot and rankings.

TRADE

Buy, sell, launch and hold on vibe/vibe like you normally would.

QUEST

Daily, weekly and story quests fill up on their own as your trades land, usually within seconds.

FORGE

Quests drop materials. Forge them into gear that shows on your hero and boosts your XP.

COMPETE

Climb the weekly board, carry your vibe/vibe guild up the leagues, pick tokens in the Arena.

02Get started

  1. Get a wallet like MetaMask or Rabby with a little Robinhood Chain testnet ETH, the same setup you use on vibe/vibe.
  2. Open viberquest.fun and press Connect wallet to play. You sign one message to prove the wallet is yours. It is not a transaction, it costs nothing and gives the game no access to your funds.
  3. Read the quest board. You get 3 daily quests, 5 weekly quests and the first story chapter.
  4. Go trade on vibe/vibe. Keep the game open in another tab and watch the board light up. Trades need to be worth at least 0.002 ETH to count.
  5. Claim your rewards for XP and materials, then head to the Forge.
💡Quests only count trades made after you got the quest. Your older history still matters though: it decides your class and your starting level.

03The town

Everything happens on one pixel plaza, seen from above. Click anywhere to walk there, or use the arrow keys / WASD and press E at a door. On a phone, tap the plaza or the buttons under it. Day and night follow the real UTC time.

The town is live: everyone who's playing right now walks the same plaza with their own hero and gear. When someone trades on vibe/vibe a bubble pops over their head (BUY $TOKEN 0.05), and you can wave with emotes (GM, LFG, GG, 🔥, 🚀, 👋, keys 1 to 6). Click another player to see their hero card. This week's top players you don't see online walk around as faded ghosts.

PLACEWHAT YOU DO THERE
Quest BoardYour daily, weekly and story quests. Claim rewards and swap one daily per day.
ForgeTurn materials into gear, equip it, or melt spare gear back into materials.
Guild HallYour vibe/vibe guild's league, the weekly guild goal and its chests.
Daily ChestA free chest on the street, once per UTC day.
Hall of FameThis week's top questers and the archive of past seasons.
ArenaThe fantasy launchpad league. Pick 5 tokens and score what they do.
FurnaceBurn $VQUEST, get Embers to spend in the game.
TailorName colours and an extra emote pack, for Embers.
Sponsor boardSponsored quests from vibe/vibe builders, and where builders book a slot.
TreasuryThe token treasury, burns, buybacks and season payouts, read from the chain.

04Your hero

Every wallet has its own pixel character, generated from the address, so nobody looks exactly like you. Your class comes from how you trade, your level from trading XP (your whole vibe/vibe history) plus quest XP (everything you claim here).

Your hero has a public page you can share on X with a big card of your character, level, gear and badges. Open the Hero window and press Share on X.

05Quests

Every quest is checked against real chain data by the quest engine, which re-reads your trades seconds after they land and sweeps everything again every minute. You can't fake progress and you can't lose it.

Daily (3 a day, reset 00:00 UTC)

QUESTWHAT TO DOREWARD

Don't like one? Press ↻ SWAP on it. One free swap per day.

Weekly (5 a week, reset Monday 00:00 UTC)

QUESTWHAT TO DOREWARD

Story (7 chapters, one at a time)

CHAPTERWHAT TO DOREWARD
⚠️Trades in tokens you launched never count, and a buy you sell again within 10 minutes doesn't count towards volume quests. Quick Flip is the one exception, and it has to be a profitable flip.

06Materials & forge

Quests and chests drop four materials: coppersilvergolddiamond. At the Forge you pick a tier and a slot, swing the hammer, and get a random piece of gear of that tier.

TIERCOSTSUCCESSPOWER
Common5 copper100%+1 to +2
Rare5 copper + 3 silver90%+3 to +4
Epic3 silver + 2 gold75%+5 to +7
Legendary2 gold + 1 diamond60%+8 to +10

If the forge fails you get half of the materials back. Each point of power on equipped gear adds +1% XP to every quest reward, up to +50%. There are five slots: head, eyes, body, aura and pet (auras and pets start at rare).

Salvage: spare gear you don't wear can be melted back: common → 2 copper, rare → 2 silver, epic → 1 gold + 1 silver, legendary → 1 diamond.

07Daily chest

A chest waits on the street every UTC day: 2 to 4 copper for sure, a 25% chance of silver and a 5% chance of gold, plus 10 XP. It opens for wallets that traded on vibe/vibe in the last 7 days, so empty wallets can't farm it.

08Guild season

Viberquest uses the real vibe/vibe guilds. Join one on vibe/vibe and turn on "show me in the member list" so the game can see you. There's nothing to set up in the game.

  • Guild points = the quest XP the guild's players claim this week. One member adds at most 1,000 a week, so a single whale can't carry a guild.
  • Leagues: BronzeSilverGoldDiamond. Every Monday the top 20% of each league move up and the bottom 20% (and guilds that didn't score) move down.
  • Guild goal: the combined weekly volume of all visible members unlocks up to three chests for every Viberquest player in the guild.
GUILD VOLUME THIS WEEKCHEST FOR EACH PLAYER
100 ETH3 copper + 1 silver
500 ETH2 silver + 1 gold
2,000 ETH2 gold

09Arena: fantasy launchpad league

Free to enter. Pick 5 vibe/vibe tokens for the week and one captain. Every pick only scores what happens after you picked it, so picking early matters.

WHAT HAPPENSPOINTS
The token graduates+100
Each new buyer+1 (max 300)
Each ETH of volume+5 (max 500)
Each wallet that turns net seller−1 (max −300)
The creator dumps their bag−200
Captain×1.5
  • At most 3 tokens that haven't graduated yet. You can't pick your own launches.
  • Drops and captain changes are open until Tuesday 00:00 UTC. After that the roster is locked, but empty slots can still be filled all week.
  • Scores refresh every 2 minutes. Your total shows on the Arena's scoreboard in town.

10Seasons & badges

A season is one week, Monday 00:00 to Monday 00:00 UTC. When it ends the boards are archived in the Hall of Fame under Past seasons, and badges are handed out:

  • FAME #1, #2, #3: the top 3 questers of the week.
  • ARENA #1, #2, #3: the top 3 of the fantasy league.
  • GUILD CHAMP: every player of the #1 guild who earned quest XP that week.

Badges stay forever on your Hero window and your share card.

11Fair play

  • Everything is checked from chain data. There's nothing to self-report.
  • Trades under 0.002 ETH don't count. Your own launches don't count for buy or volume quests.
  • Quick in-and-out trades within 10 minutes are filtered out of volume quests.
  • Free chests need recent trading activity. Guild points are capped per member.
  • Materials and gear can't be transferred.

12$VQUEST & Embers

$VQUEST is the game's currency, launched on vibe/vibe. The economy follows three rules: the game never mints tokens, the game never holds anyone's tokens, and everything is checked on chain.

The Furnace: burn VQUEST, get Embers

At the Furnace you burn VQUEST from your own wallet (a normal transfer to the 0x…dEaD address that you sign yourself). The indexer sees the burn and credits the same amount of Embers, usually within seconds. Burned tokens are gone for good. Embers can't be transferred.

EMBERS BUYPRICE
Mythic forge (plus 2 diamonds, 50% success)1,000
Legendary / epic forge, extra on every try300 / 100
Hard-mode quests for the week (2-3x XP, rare materials)200
Another daily swap50
6th Arena pick for the week150
Name colour / emote pack (Tailor)300 / 200
Guild base, pooled by members: level 1 / 2 / 3 (+2% / +4% / +6% XP for everyone)5,000 / 20,000 / 60,000
24h sponsored quest (builders)50,000

Prices can be tuned once the token is live and real numbers come in.

Season rewards: only from real fees

The creator share of $VQUEST trading fees goes to the treasury wallet. Each week at most 30% of it buys VQUEST back on the market, and that's the season's reward pool: 45% guilds (top 3, split by members' quest XP), 35% Arena (top 10), 20% questers (top 10 plus a 5-winner raffle anyone can recompute). To qualify you need 5+ quests that week, and no wallet gets more than 10% of a pool. Player burns are never paid out to anyone.

Sponsored quests

Builders on vibe/vibe can book a 24h quest for a token they launched: every player gets "buy it and hold it for 6 to 48 hours", for XP and materials. Only buy-and-hold quests, two at a time, and the builder gets the list of wallets that completed it.

⚠️This is a testnet alpha. Nothing in Viberquest has monetary value, there's no airdrop or allocation promised, and $VQUEST is a game currency, not an investment. Sponsored quests are not advice to buy anything.

13FAQ

Is signing in safe?

You sign a plain text message with a one-time code. It's not a transaction and not an approval, so it can't move anything from your wallet.

My trade doesn't show up in a quest.

Check that it was made after you got the quest, it was worth at least 0.002 ETH and it wasn't in your own token. Trades usually land within seconds, give it a minute if the chain is busy.

Why can't the game see my guild?

Turn on "show me in the member list" in your vibe/vibe guild settings. The member list refreshes every 20 minutes.

Do I need to keep the game open?

No. Progress is computed on the server from the chain. Come back whenever and claim.

Is this made by vibe/vibe?

No. Viberquest is an unofficial community game built on vibe/vibe's public data by @0xHaileyy.

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